论文标题
大原子充血游戏的近似和融合
Approximation and Convergence of Large Atomic Congestion Games
论文作者
论文摘要
我们考虑了一个问题,即在什么意义上,Wardrop Equilibria在原子能不足的拥堵游戏中提供了良好的nash均衡,并提供了大量的小玩家。我们检查了小玩家的两个不同定义。在第一个环境中,我们考虑每个玩家重量很小的游戏。我们证明,当玩家的数量进入无穷大及其权重为零时,有限游戏的所有(混合)NASH平衡中的随机流将分布汇合到相应的非原子限制游戏的Wardrop Eqeilibria集合。在第二个环境中,我们考虑越来越多的具有单位重量的玩家,其可能性降低了。在这种情况下,NASH平衡流的总变化趋于泊松随机变量,其预期值是不同非原子游戏的衣柜平衡,其成本适当定义。从迈尔森(Myerson)的意义上讲,后者可以将后者视为泊松游戏中的对称平衡,从而在路由游戏的Wardrop模型与在实际交通中观察到的随机波动之间建立了合理的联系。在这两种情况下,我们都提供明确的近似范围,并研究无政府状态价格的融合。除了拥堵游戏外,我们还证明了大型游戏与随机玩家向泊松游戏的融合的总体结果。
We consider the question of whether, and in what sense, Wardrop equilibria provide a good approximation for Nash equilibria in atomic unsplittable congestion games with a large number of small players. We examine two different definitions of small players. In the first setting, we consider games where each player's weight is small. We prove that when the number of players goes to infinity and their weights to zero, the random flows in all (mixed) Nash equilibria for the finite games converge in distribution to the set of Wardrop equilibria of the corresponding nonatomic limit game. In the second setting, we consider an increasing number of players with a unit weight that participate in the game with a decreasingly small probability. In this case, the Nash equilibrium flows converge in total variation towards Poisson random variables whose expected values are Wardrop equilibria of a different nonatomic game with suitably-defined costs. The latter can be viewed as symmetric equilibria in a Poisson game in the sense of Myerson, establishing a plausible connection between the Wardrop model for routing games and the stochastic fluctuations observed in real traffic. In both settings we provide explicit approximation bounds, and we study the convergence of the price of anarchy. Beyond the case of congestion games, we prove a general result on the convergence of large games with random players towards Poisson games.