论文标题
可重构计算应用于触觉互联网的延迟减少
Reconfigurable Computing Applied to Latency Reduction for the Tactile Internet
论文作者
论文摘要
触觉互联网应用程序允许机器人设备在不明显的时间延迟的通信媒介上进行远程控制。在双边通信中,可接受的往返延迟通常在1毫秒的订单下为10毫秒,具体取决于申请要求。据估计,通信网络产生了总延迟的70%,其余30%由主设备和从设备产生。因此,本文旨在提出一种策略,以减少此类设备产生的总潜伏期的30%。该策略是使用FPGA应用可重构计算,以最大程度地减少与设备相关算法的执行时间。考虑到这一点,这项工作为模块提供了一个硬件参考模型,该模块实现了非线性定位和强制计算以及由两个机器人操纵器形成的触觉系统。除了介绍实施细节外,还进行了模拟和实验测试,以验证提出的模型。分析了与FPGA采样率,吞吐量,潜伏期和合成后占用区域相关的结果。
Tactile internet applications allow robotic devices to be remotely controlled over a communication medium with an unnoticeable time delay. In a bilateral communication, the acceptable round trip latency is usually in the order of 1ms up to 10ms depending on the application requirements. It is estimated that 70% of the total latency is generated by the communication network, and the remaining 30% is produced by master and slave devices. Thus, this paper aims to propose a strategy to reduce 30% of the total latency that is produced by such devices. The strategy is to apply reconfigurable computation using FPGAs to minimize the execution time of device-associated algorithms. With this in mind, this work presents a hardware reference model for modules that implement nonlinear positioning and force calculations as well as a tactile system formed by two robotic manipulators. In addition to presenting the implementation details, simulations and experimental tests are performed in order to validate the proposed model. Results associated with the FPGA sampling rate, throughput, latency, and post-synthesis occupancy area are analyzed.