论文标题

远程居民的电动机

Exergames for telerehabilitation

论文作者

Bethi, Satish Reddy

论文摘要

技术的最新进步改善了人类增强信息传递的连通性。利用这些技术奇迹在医疗保健行业中,导致远程医疗的发展,使患者和临床医生能够远程接受和管理治疗。 Telerehabilitation是远程医疗的子集,可促进患者的远程康复治疗。为老龄化的婴儿潮一代人口提供康复服务需要精通技术的解决方案,以增强治疗师和临床医生的有效远程监测和远程医学毒素。因此,本论文为降低了势头患者的康复而开发了易于使用的电动机。具体而言,它显示了可穿戴的惯性传感器,该传感器由动画虚拟教练组成,用于为患者提供进行各种运动练习的说明。接下来,为特定于任务的康复(例如饮食)开发了游戏环境。最后,开发了用于修复钳子抓地力的exergames。除了游戏化的界面外,还为用户提供了引人入胜的康复经验,从机电季度设备中获取的数据促进了数据驱动的远程访问。

Recent advancements in technology have improved the connectivity between humans enhancing the transfer of information. Leveraging these technological marvels in the healthcare industry has led to the development of telehealth allowing patients and clinicians to receive and administer treatment remotely. Telerehabilitation is a subset of telehealth that facilitates remote rehabilitation treatment for patients. Providing rehabilitative services to the aging baby boomer population requires tech-savvy solutions to augment the therapists and clinicians for effective remote monitoring and tele-medicine. Hence, this thesis develops easy-to-use exergames for low-cost mechatronic devices targeting rehabilitation of post-stroke patients. Specifically, it demonstrates wearable inertial sensors for exergames consisting of an animated virtual coach for providing patients with instructions for performing range of motion exercises. Next, a gaming environment is developed for task-specific rehabilitation such as eating. Finally, exergames are developed for rehabilitation of pincer grasping. In addition to gamified interfaces providing an engaging rehabilitation experience to the user, the data acquired from the mechatronic devices facilitate data-driven telerehabilitation.

扫码加入交流群

加入微信交流群

微信交流群二维码

扫码加入学术交流群,获取更多资源