论文标题

创意产业中的人工智能:评论

Artificial Intelligence in the Creative Industries: A Review

论文作者

Anantrasirichai, Nantheera, Bull, David

论文摘要

本文回顾了创意产业中人工智能(AI)技术和应用的当前现状。提供了AI,特别是机器学习(ML)算法的简短背景,包括卷积神经网络(CNNS),生成对抗网络(GAN),经常性神经网络(RNN)和深度增强学习(DRL)。我们将创造性应用程序分为与AI技术的使用方式有关的五个组:i)内容创建,ii)信息分析,iii)内容增强和后生产工作流程,iv)信息提取和增强以及v)数据压缩。我们批判性地研究了这些领域的快速发展技术的成功和局限性。我们进一步区分了使用AI作为创意工具及其作为创造者的潜力。我们预见的是,在不久的将来,基于机器学习的AI将被广泛用作创造力的工具或协作助手。相比之下,我们观察到机器学习在较少约束的域中的成功,其中AI是“创造者”,仍然适度。基于当代技术,AI(或其开发商)因其与人类创意竞争的最初作品而获得奖项的潜力也有限。因此,我们得出的结论是,在创意产业的背景下,将在其重点以人为本的情况下得出AI的最大收益,而它旨在增强而不是取代人类的创造力。

This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is provided including Convolutional Neural Network (CNNs), Generative Adversarial Networks (GANs), Recurrent Neural Networks (RNNs) and Deep Reinforcement Learning (DRL). We categorise creative applications into five groups related to how AI technologies are used: i) content creation, ii) information analysis, iii) content enhancement and post production workflows, iv) information extraction and enhancement, and v) data compression. We critically examine the successes and limitations of this rapidly advancing technology in each of these areas. We further differentiate between the use of AI as a creative tool and its potential as a creator in its own right. We foresee that, in the near future, machine learning-based AI will be adopted widely as a tool or collaborative assistant for creativity. In contrast, we observe that the successes of machine learning in domains with fewer constraints, where AI is the `creator', remain modest. The potential of AI (or its developers) to win awards for its original creations in competition with human creatives is also limited, based on contemporary technologies. We therefore conclude that, in the context of creative industries, maximum benefit from AI will be derived where its focus is human centric -- where it is designed to augment, rather than replace, human creativity.

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