论文标题

通过涡旋细化为SPH流体的湍流细节模拟

Turbulent Details Simulation for SPH Fluids via Vorticity Refinement

论文作者

Liu, Sinuo, Wang, Xiaokun, Ban, Xiaojuan, Xu, Yanrui, Zhou, Jing, Kosinka, Jiří, Telea, Alexandru C.

论文摘要

平滑颗粒流体动力学(SPH)方法的一个主要问题是投射过程中的数值耗散,尤其是在粗离散过程中。高频细节(例如湍流和涡旋)被平滑,从而导致不现实的结果。为了解决这个问题,我们引入了具有可忽略的计算开销的SPH流体的涡度改进(VR)求解器。在这种方法中,涡度场的数值耗散是通过理论和实际涡度之间的差异恢复的,以增强湍流细节。而不是求解生物范围的积分,而是使用一个更易于求解的流函数将涡度字段与速度字段相关联。我们通过更改可调参数来获得不同强度水平的湍流效应。由于根据卷曲场增强了涡度场,因此我们的方法不仅可以放大现有的涡旋,而且可以捕获额外的湍流。我们的VR求解器很容易实施,并且可以轻松地集成到现有的SPH方法中。

A major issue in Smoothed Particle Hydrodynamics (SPH) approaches is the numerical dissipation during the projection process, especially under coarse discretizations. High-frequency details, such as turbulence and vortices, are smoothed out, leading to unrealistic results. To address this issue, we introduce a Vorticity Refinement (VR) solver for SPH fluids with negligible computational overhead. In this method, the numerical dissipation of the vorticity field is recovered by the difference between the theoretical and the actual vorticity, so as to enhance turbulence details. Instead of solving the Biot-Savart integrals, a stream function, which is easier and more efficient to solve, is used to relate the vorticity field to the velocity field. We obtain turbulence effects of different intensity levels by changing an adjustable parameter. Since the vorticity field is enhanced according to the curl field, our method can not only amplify existing vortices, but also capture additional turbulence. Our VR solver is straightforward to implement and can be easily integrated into existing SPH methods.

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