论文标题
一种模拟行星动力学的近距离方法
A close-encounter method for simulating the dynamics of planetesimals
论文作者
论文摘要
行星动力学的动力在行星形成中起着重要作用,因为它们的速度分布将增长率设置为较大的身体。当在原星盘中形成行星时,由于拖动的影响,它们的轨道几乎是圆形和平面。但是,地球上的相互关闭相遇会增加偏心率和倾向,直到达到搅拌和阻尼之间的平衡为止。消散碟片后,不再有煤气阻力和相互关闭的相遇,并且与行星的相遇再次搅动轨道。原星盘中的大量行星数量使得很难通过直接的行星形成N体仿真模拟其动力学。因此,我们开发了一种新的方法,用于行星模拟的动态演化,该方法基于遵循行星质量体之间的紧密相遇和行星质量体的重力搅拌。为了将轨道运动与近距离相遇分开,我们采用了符合n体积分器中使用的哈密顿分裂方案。使用带有线性缩放的细胞算法在物体数量中识别近距离相遇。分组算法用于创建单独集成的小组相互作用的物体。我们的方法允许通过重力和低计算成本碰撞来模拟大量的行星相互作用。典型的计算时间是几分钟或小时的订单,最多需要几天进行更复杂的模拟,而与完整的n型设置相比几个小时甚至几周。身体的动态演化足够很好地再现。这将使通过碰撞和卵石积聚与它们的动态相结合的动力学数量比以前可以通过完整的N体模拟可访问的动力学数量要高得多的动力学来研究行星模拟的生长。
The dynamics of planetesimals plays an important role in planet formation, because their velocity distribution sets the growth rate to larger bodies. When planetesimals form in protoplanetary discs, their orbits are nearly circular and planar due to the effect of gas drag. However, mutual close encounters of the planetesimals increase eccentricities and inclinations until an equilibrium between stirring and damping is reached. After disc dissipation, there is no more gas drag and mutual close encounters as well as encounters with planets stir the orbits again. The high number of planetesimals in protoplanetary discs renders it difficult to simulate their dynamics by means of direct N-body simulations of planet formation. Therefore, we developed a novel method for the dynamical evolution of planetesimals that is based on following close encounters between planetesimal-mass bodies and gravitational stirring by planet-mass bodies. To separate the orbital motion from the close encounters, we employ a Hamiltonian splitting scheme as used in symplectic N-body integrators. Close encounters are identified using a cell algorithm with linear scaling in the number of bodies. A grouping algorithm is used to create small groups of interacting bodies which are integrated separately. Our method allows simulating a high number of planetesimals interacting through gravity and collisions with low computational cost. The typical computational time is of the order of minutes or hours, up to a few days for more complex simulations, as compared to several hours or even weeks for the same setup with full N-body. The dynamical evolution of the bodies is sufficiently well reproduced. This will make it possible to study the growth of planetesimals through collisions and pebble accretion coupled to their dynamics for a much higher number of bodies than previously accessible with full N-body simulations.