论文标题

云和非云游戏平台的比较研究:Apercu

Comparative Study of Cloud and Non-Cloud Gaming Platform: Apercu

论文作者

Mishra, Prerna, Shrawankar, Urmila

论文摘要

如今,游戏引擎对于构建3D应用程序和游戏至关重要。这是因为引擎可显着减少采用强制性但复杂的公用事业的资源。本文阐明了游戏引擎及其最重要的元素。它通过各个方面,程序来描绘许多当代游戏引擎,并与比较进行了审议。

Nowadays game engines are imperative for building 3D applications and games. This is for the reason that the engines appreciably reduce resources for employing obligatory but intricate utilities. This paper elucidates about a game engine and its foremost elements. It portrays a number of special kinds of contemporary game engines by way of their aspects, procedure and deliberates their stipulations with comparison.

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