论文标题
通过眼动追踪日常虚拟现实
Towards Everyday Virtual Reality through Eye Tracking
论文作者
论文摘要
随着计算机图形,硬件技术,感知工程以及人类计算机互动的发展,虚拟现实和虚拟环境正在越来越融入我们的日常生活中。然而,头部饰物显示器仍然不像其他移动设备(例如智能手机和手表)那样频繁使用。随着该技术的使用量增加并适应了人类对虚拟应用方案的适应,可能会在不久的将来实现每天的虚拟现实范式。在考虑日常虚拟现实和头部安装显示的结合时,眼睛跟踪是一项新兴技术,有助于实时和非侵入性的方式评估人类行为。尽管如此,在这些技术在日常生活中广泛使用之前,仍需要研究多个方面。首先,应彻底理解日常情况下的注意力和认知模型。其次,由于眼睛与视觉生物识别技术有关,因此必须保存隐私方法。最后,与其研究或应用有限的人类参与者,具有相对均匀的特征,协议和用例,使这种技术更容易访问。在这项工作中,考虑到上述要点,通过三项主要研究贡献完成了对日常虚拟现实的重大科学推动。
With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however, are still not used as frequently as other mobile devices such as smart phones and watches. With increased usage of this technology and the acclimation of humans to virtual application scenarios, it is possible that in the near future an everyday virtual reality paradigm will be realized. When considering the marriage of everyday virtual reality and head-mounted displays, eye tracking is an emerging technology that helps to assess human behaviors in a real time and non-intrusive way. Still, multiple aspects need to be researched before these technologies become widely available in daily life. Firstly, attention and cognition models in everyday scenarios should be thoroughly understood. Secondly, as eyes are related to visual biometrics, privacy preserving methodologies are necessary. Lastly, instead of studies or applications utilizing limited human participants with relatively homogeneous characteristics, protocols and use-cases for making such technology more accessible should be essential. In this work, taking the aforementioned points into account, a significant scientific push towards everyday virtual reality has been completed with three main research contributions.