论文标题
考古学的黑暗灵魂:录制埃尔登戒指
The Dark Souls of Archaeology: Recording Elden Ring
论文作者
论文摘要
考古学可以广泛地定义为通过材料残留物对过去的研究和解释。电子游戏世界虽然本质上无关紧要,但也可以提供基于留下的东西来研究内部人群的机会。在本文中,我们通过检查播放器生成的内容,对视频游戏Elden Ring中的玩家分发,对播放器生成的内容进行了第一次正式的考古调查。
Archaeology can be broadly defined as the study and interpretation of the past through material remains. Videogame worlds, though immaterial in nature, can also afford opportunities to study the people who existed within them based on what they leave behind. In this paper we present the first formal archaeological survey of a predominantly single-player game, by examining the player-generated content that is asynchronously distributed to players in the videogame Elden Ring.